While not an original King’s Quest adventurer, when I heard about the episodic King’s Quest reboot The Odd Gentlemen was working on, I knew immediately that I wanted to play it. A fantasy adventure game with beautiful graphics and a tongue-in-cheek sense of humor that is short enough I can play an episode in a night? That’s a pretty easy sell for me.
Set in the kingdom of Daventry, the game follows King’s Quest’s original protagonist Graham on his quest to become a knight and eventually king. Framing the story, we hear the elderly Graham telling his granddaughter Gwendolyn stories of his youth, a fitting homage to the similarly sharp-witted film The Princess Bride.
The game also shares an actor with the film–Wallace Shawn, who played Vizzini in The Princess Bride movie and video game–but features plenty of other celebrity voices as well. Christopher Lloyd plays old Graham, while Josh Keaton gives a charming performance as his young counterpart. While Gwendolyn’s young actor Maggie Elizabeth Jones and the voice of the blacksmith Zelda Wiliams both sounded wooden to me at times, Loretta Divine and Kevin Michael Richardson each had me laughing out loud due to their excellent delivery.
Speaking of laughing, this game is full of puns, contributing to its goofy tone. Don’t let the game fool you though: this story is dark at times and does not shy away from heavy themes of violence and death. Even with its irreverence (or maybe because of it), gameplay showed traces of Crash Bandicoot and other games I played as a kid. Without being a KQ veteran, I still felt properly nostalgic.
The graphics are contemporary and beautiful, despite clipping in any scene involving cape animation, and the elements of choice The Odd Gentlemen built in will feel familiar to fans of Fable or Telltale adventure games. While there is no tutorial or run down of lore, the world-building is solid and I didn’t feel confused by the game mechanics.
The design and controls are fairly intuitive, and the first quest is straight-forward enough that learning as you go is actually enjoyable. (Of course, for those who do feel lost, Polygon published a great rundown of the series to date.) With all of these elements working in its favor, it’s hard to be mad at A Knight to Remember for what it gets wrong, but it does make a few missteps.
Unskippable dialogue you hear every time you die or re-enter an area grates on your nerves after a while, and with no map, fast-travel, or reload mechanics, sometimes even the simplest puzzle takes a long time as you traipse back and forth across Daventry. It’s also hard to tell whether any choices you make in the game aside from your dialogue with Gwendolyn actually influences her actions, but I suppose that’s something only time will tell.
Overall, King’s Quest’s gorgeous and richly detailed graphics, strong voice performances, attention to world-building, and silly but sincere story make it worth a play, even if it isn’t quite sure where to challenge the player and where to make something like getting around a little easier. I look forward to its future installments, especially if any of them require playing as Gwendolyn.
Did you play the original Sierra Quest games? What did you think of the reboot? Let me know in the comments!